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Crowdsourcing Mornings: Koriko: A Magical Year

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Welcome to the Crowdsourcing Mornings segment!  Every weekday morning, Geek Alabama talks about and features one crowdsourcing project from crowdsourcing sites such as Kickstarter, Indiegogo, and others.  The hope with Crowdsourcing Mornings is to feature and help a project be successful and reach its fundraising goal.  Please enjoy today’s featured project!

Please read our crowdsourcing guidelines at:  https://geekalabama.com/media-kit-pr/geek-alabama-crowdsourcing-guidelines

This is a game for one player, designed for contemplative solo play. It’s a bubbling cauldron of simple rules and writing prompts, stirred together to produce the story of a teenage witch spending a year away from home in an unfamiliar city—Koriko.

You’ll use this book, a deck of tarot cards and a teetering tower of dice to explore the city, work to improve your witch’s fortunes and meet some of the city’s weird and wonderful residents.

The game’s primary inspiration is Kiki’s Delivery Service, both the Studio Ghibli film and the Eiko Kadono novel. I’ve watched the film countless times as it’s one of my son’s favourites, and its story and themes have burrowed their way deep into my soul.

You’ll tell your story across the entire year, creating a spread of tarot cards at the start of each season to create and inspire the key moments in those months.

Then you’ll choose how your witch spends their time: working to help the city’s residents with your witchcraft, exploring the districts of the city to find time-worn treasures and future friends, or hanging out with those friends (confidants) to deepen your relationships and uncover their stories. Sometimes these activities will be risky, requiring you to add dice to an increasingly-precarious stack in exchange for a reward, but mostly they’ll simply be a chance to exercise your creative writing muscles and shape your witch’s tale.

At the end of each season you’ll send a letter home from your witch, choosing prompts to guide you as you tell the story from their perspective.

You’ll then move to a fresh season of events and ephemera that will guide you through the gentle rhythms of the year. Finally, at Winter’s end, you’ll make the biggest decision of all: does your witch stay in Koriko and become their resident witch, or do they leave—back home, or off to pastures new?

As of October 19th, this project has raised $173,000 of their $5,686 goal. This project has 19 days left to raise as much as it can.  For a pledge of $14, you will get digital content.  For a pledge of $32, you will get one hardcover book.  To learn more and to pledge money, go to: https://www.kickstarter.com/projects/jhrrsn/koriko-a-magical-year?

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