Tonight I am presenting the latest video from the PBS Game/Show YouTube channel. Bioshock includes multiple factors that helped catapult the series into stardom: philosophical issues, strong graphics processing and suspenseful audio to name a few. But one stands out clear above the rest: the setting. Join Jamin on this week’s episode of Game/Show as he explores one of the first games to execute environmental storytelling well, creating a setting that is essentially a character in and of itself. Does the Art Deco in the World of Rapture take level design to a whole new level? Does architecture really affect gameplay? Check it out!
And here are the comment responses to the “How Arkham Knight Makes YOU The Batman!” video.
Categories: The Evening Post Stuff